Vendinmulator
Vendinmulator
You live inside a vending machine. This is your job now.
Customers arrive with orders and drop coins through the pipe. Your job is to count their payment, deliver the right items, and return correct change — all while managing the chaos of a physics-based vending machine interior.
How to play:
- Customers drop coins through the cyan pipe — grab them and count the payment
- Check the wall buttons to see what they ordered — find the items on the back wall shelves
- Drop items into the green delivery tray and jump on the lever to send them
- If they overpaid, calculate the difference and drop change coins into the orange tray
- If they underpaid, press the red REJECT button near the pipe
The Calendar: Each day is scored based on how well you served customers and how much profit you made. The calendar on the right wall tracks your performance — red means bad, orange means decent, green means great.
Win Condition: Earn 3 good days in a row and unlock the $1 coin. A special customer will arrive carrying it. Collect that coin in the profit counter to win.
Controls:
- WASD — move
- Mouse — look
- Left Click (hold) — grab and drag
- Right Click — push/kick
- Space — jump
Best experienced as a desktop download. WebGL build available to preview.
Updated: removed test coin from both builds. Damn.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | MadBeardThe |
| Genre | Simulation |
| Made with | Unity |
| Tags | First-Person, My First Game Jam, Working Simulator |
| Content | No generative AI was used |





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